There was a time when Lara Croft had the world at her feet. Life-sized cardboard cut-outs, glossy posters, full page magazine spreads, provocative 3D renders, television commercials; no matter where you looked, Eidos Interactive’s busty English archaeologist was practically plastered on everything back in the late ‘90s.
Metal Gear Rising: Revengeance has been in development for quite some time. So long, in fact, that there was often talks of the game’s cancellation. Luckily, Kojima Productions made the smart decision to hand development over to Platinum Games who have more than proved themselves as competent developers of action games.
HD re-releases are a funny thing. On the one hand they bring much-loved and sometimes overlooked titles to a whole new generation of gamers with a slick graphical overhaul, but on the other they have a habit of reminding you just how limited the newly-polished games are by today’s standards.
The original Sonic & Sega All-Stars Racing was a decent kart racer which essentially provided fans with a Sega alternative to Nintendo’s Mario Kart series. However, one of its most common complaints was that it was incredibly similar to Nintendo’s offerings and that it didn’t take enough risks to differentiate itself, with many critics and general internet folk branding the game as a cheap rip-off.
You remember the first time you looked out at the horizon in Halo, the awe of its planetary abnormality rising vertically to the heavens? Remember tracing its outline upwards and around, just to confirm that this globe on which you had just crash-landed was actually a ring?
It seems only fitting that Medal of Honor: Warfighter’s opening scene begins with the player having to perform a double-take. A bearded soldier emerges from the water wearing a boonie hat and a stern expression firmly plastered across his face. No… It can’t be? Captain Price, is that you?!
I got a free flashlight with my standard copy of Resident Evil 6… it actually works pretty well. The game that came with it, however, has unfortunately left a loyal fan of this franchise with a serious case of bitter bewilderment at the always ambiguous Capcom, flailing their zombified arms in a desperate move to appease everyone, releasing a Resident seeking to be both retro and realist.
In this current generation, now more than ever, sequels mean everything. The second game in particular is where developers have to nail it, expanding upon positives of the original, while ensuring the game holds onto its identity is what makes or breaks a franchise.
On the 22nd of November, 2012, the Xbox 360 will reach the unthinkable achievement of celebrating its seventh birthday in the same console cycle. Microsoft’s nearest rival, the PlayStation 3, is just one year younger…
With the explosion of HD titles and remastered collections hitting the market in recent years, nostalgia has become somewhat of a commodity in the industry today.
And rightly so, as HD remakes provide a satisfying one-two punch; giving oldies the games they loved in their youth, while also offering younger audiences the chance to experience such fine offerings.
There’s a certain undeniable finality about this statement plastered across my screen. Yes, I died. Again.
This tends to happen quite often in Lordran, the land of the gods. In a time convoluted, heroes from centuries past phase in and out of existence, their phantoms thrashing in the last throes of defeat.
If it weren’t for its interesting development history, some would argue that Sleeping Dogs wouldn’t have captured as much media attention as it did. A sandbox game set in Hong Kong dealing with the inner struggles of its largest criminal organisation isn’t exactly innovative by storytelling standards, and the game doesn’t offer anything new in terms of gameplay.