“Officer, your mission is simple. You are to navigate your men through a heavily guarded German base, disable the electrified fence, steal some explosives, blow up the dam and return home to safety in the escape vehicle. I want everyone back alive, good luck, officer.”
Typically, when a new Zelda game is announced everyone is feverishly commenting on the scale of the adventure that awaits them or reminiscing in the nostalgic feelings that few franchises such as The Legend of Zelda can provide.
Generally, when a game is developed to coincide with a blockbuster movie it’s almost a cruel guarantee that the game will be dreadful. Rushed gameplay, bland graphics and a rehash of a films storyline is usually a staple of the final product. There have of course been some outstanding exceptions to this disappointing cycle (Goldeneye on the N64 is a prime example), but the reason these games succeed is that they identify and apply the strengths of the film, whilst making sure that it’s first and foremost, a good game.