“Officer, your mission is simple. You are to navigate your men through a heavily guarded German base, disable the electrified fence, steal some explosives, blow up the dam and return home to safety in the escape vehicle. I want everyone back alive, good luck, officer.”
The year is 2033. Life as we know it has changed. A brave new world exists that no man could have ever envisioned. The sky is torn; struggling to adapt to the foreign chemicals that pollute the atmosphere. The air is unbreathable, the scorched earth infertile and the surface that was once populated by humans is now a barren wasteland, occupied by twisted and incomprehensible creatures. This is the aftermath of an apocalyptic disaster.
Typically, when a new Zelda game is announced everyone is feverishly commenting on the scale of the adventure that awaits them or reminiscing in the nostalgic feelings that few franchises such as The Legend of Zelda can provide.
I’ve always enjoyed the Killzone series. The first game on the PlayStation 2 was a visceral, atmospheric, though flawed experience. Unfortunately, Killzone managed to obtain the unenviable title of being proclaimed as PlayStation’s Halo killer, a difficult task considering Halo had re-defined and set the new gold standard for the first-person-shooter genre.
Recently, Konami released the first of two promised PES 2012 demos for the PC and PS3 (the Xbox 360 demo was delayed at the final hour due to an unforeseen error). Konami have specifically stated that this demo is running on very early preview code and that the second demo…
Generally, when a game is developed to coincide with a blockbuster movie it’s almost a cruel guarantee that the game will be dreadful. Rushed gameplay, bland graphics and a rehash of a films storyline is usually a staple of the final product. There have of course been some outstanding exceptions to this disappointing cycle (Goldeneye on the N64 is a prime example), but the reason these games succeed is that they identify and apply the strengths of the film, whilst making sure that it’s first and foremost, a good game.